Season 9 (2019)
Episode 158: A Broil, A Brawl, A Melee
From its humble beginnings on the Nintendo 64, this madcap insanity we know as Super Smash Bros. has kept us gleefully entertained, with something for just about everybody, whether you're a casual player to a hardcore tournament player. And with the latest incarnation on Nintendo Switch, this series shows no signs of letting up. How has this craziness kept going for twenty years and several console generations? Dive in as we open Series 9 with a love letter to this great series. Panel: Brian, Ron, Ronald, Wyatt, Carlos
Episode 159: Playing In The (Game) Stream
More and more companies are going the way of digital distribution only, and some companies are getting into business models where you can stream a video game, removing the idea of ownership completely and having the player pay a certain amount to rent a game to play. While the idea of offering video games as a service is not new, streaming now certainly appeals to the developers and publishers. How does that affect the gaming landscape for players? Panel: Brian, Nick, Ronald
Episode 160: For Inclusivity's Sake
Five years ago, we did some episodes talking about where the video game industry was regarding inclusivity and representation of women, people of color, LGBTQ+ individuals, etc. On this episode, we check in to see what strides have been made, and what we feel the industry could do more of. Panel: Brian, Ronald, Shanna, Dejah
Episode 161: Free Play
After a few months off, we're back--this time, rolling out the first of our Free Plays for the year. We talk PAX East, the latest in eSports, gamers behaving badly, and the top 20 games of the Heisei era as voted on by Japan. YOUTUBE VERSION COMING SOON. Panel: Brian, Ron, Ronald, Spencer
Episode 162: E3 2019
Now that the dust is settling on E3 2019, we take a deep dive into all the conferences, big announcements, surprises in our annual recap. Part 1 covers Microsoft, EA, Bethesda, Google Stadia, Limited Run, and the PC Gaming Show. Part 2 covers Devolver Digital, Ubisoft, Kinda Funny, Square Enix, and Nintendo. Panel: Brian, Ron, Ronald, Shanna, Carlos
Part 1 Part 2
Episode 163: Winglies & Dragoons
Twenty years ago, Sony Computer Entertainment Japan put out just its second-ever game. It ended up an underrated gem: The Legend of Dragoon. Released almost 3 years after the much-beloved Final Fantasy 7, it sort of got swept under the rug. We dive in to the land of Endiness on this episode, and talk about why we still love it two decades later. Panel: Brian, Ryan, Andy, Alton